




With research conducted and ideas formed, we began building our wire frames and developing our happy-state user journey. Lo-fi wireframes eventually turned into hi-fi wireframes and then we were prototyping.
Based on our interviews and personal experiences, we found that when booking travel people tend to fall into different roles. One person typically takes on a host-like role, putting charges on their card, researching activities and making dinner reservations, while the the rest of the travelers simply pay the Venmo request. We found that these roles aren't a bad thing, we want to make the Host's life easier. Features like being able to split the cost in-platform, payment reminder nudges, and trip edit requests would solve this problem.



